Category Archives: Magic: The Gathering

Melbourne Grand Prix Trial!

Grandprixtrial

Grand Prix Melbourne is the second of the 2012 APAC Grand Prix and Australia’s ‘Sporting Capital’ is set to put on a show. After last year’s visit to the Constructed Realm, Limited roars back Down Under with Innistrad Sealed and Booster Draft. With a $30,000 purse and four Pro Tour invites up for grabs at the Grand Prix you can be sure that competition will be fierce and with the best judges around keeping it fair, it’s going to be a fun time to be playing Magic. To ensure that you have the best chance of getting to day 2 of this premier event, we are running a GP trial at Battlecraft Games and the Trial winner  will be awarded 3 byes in the Melbourne Grand Prix 2012

Competitive Edge: Losing to Variance in Limited

Losing to variance sucks. There’s no better way to put it. Whether you get too many lands, or not enough, or your spells are too expensive, or you never draw your bombs, or your opponent simply gets lucky – there are just some games that you lose where you can’t do anything about it.

This is how last week’s Friday night draft went for me:

Competitive Edge: My Dark Ascension Wishlist, part 1

By the time you read this, we’ll have seen at least one week of Dark Ascension previews, but at the time of writing I’ve hardly seen any of the set. What I have seen, however, has already got me very, very excited – Gravecrawler signals a push for a zombie deck in Standard, Increasing Confusion will replace Blue Sun’s Zenith as a finisher in decks looking to win through Nephalia Drownyard, and the new mechanic Fateful Hour gives us new ways to play with Phyrexian mana (and maybe even completely break it, finally, if there’s a Fateful Hour effect powerful enough.)

Competitive Edge: Casting A Modern Eye

If you don’t know about Modern, it’s the newest non-rotating format introduced by Wizards of the Coast, includes every set from Modern onwards, and is still very, very open for exploration and experimentation.

I don’t play Modern, but I am looking at breaking into the format and starting to compete in Modern events, once I can afford to build a deck. I’ve been following the development of the format and what players are doing, and think I have a pretty good idea of what the format will look like for the upcoming PTQ season.

Competitive Edge: Consistency vs. Synergy in Innistrad Draft

Hi everyone! Read these next few paragraphs carefully, because I’m only saying this once. Maybe three times. Maybe ALL OF TEH TIMEZ. I’m not sure yet.

Ahem.

Magic Super League

Magic League

Get ready for the finale of this years “Magic: The Gathering” calendar at Battlecraft Games. There will be a 24 Boosters of Dark Ascension for first place! That’s right. There will be 24 boosters of the brand new February release boosters! Kind of exciting hey! And the more you play, the more chances you have of winning this fabulous prize.

GP Hiroshima and misc. Part 1

Decks are chosen on style, their place in the metagame and an assortment of other reasons. One of these will include it being your ‘pet deck’, that one thing you cannot let go and must continue to have to feel good and hope to win.

Dark Ascension Prerelease Weekend

DarkAscension patch

Sealed Event $40

Saturday 12 noon

Sunday 12 noon

 

Just play CawBlade…

 

On second thought…not *exactly*…
It is a weird time to be one of the vocal people to have banned Stoneforge Mystic and Jace the Mind Sculptor and to yet watch it stay as one of the top dogs for the new metagame. Important proponents like Brian Kibler and Mike Flores have examined why CawBlade refuses to die and what makes a good deck “good” (another article by Paulo Vitor on “good decks” is also a good reference point as well).

Innistrad Prerelease Weekend 24th-25th Sept

Innistrad

Go to the Innistrad Prerelease and experience the newest Magic: The Gathering set a week before it goes on sale!

You will also receive an exclusive Mayor of Avabruck/Howlpack Alpha promo card while supplies last!